Create a tessellation by deforming a triangle, rectangle or hexagon to form a polygon that tiles the plane. Corners of the polygons may be dragged, and corresponding edges of the polygons may be dragged. Parameters: Colors, starting polygon.
Build a "floor tile" by dragging the corners of a quadrilateral. Learn about tessellation of quadrilateral figures when the shape you built is tiled over an area.
This worksheet is for use with the Translations, Reflections, and Rotations lesson plan (http://www.shodor.org/interactivate/lessons/TranslationsReflectionsRotations/).
This worksheet is for use with the Translations, Reflections, and Rotations lesson plan (http://shodor.org/interactivate/lessons/TranslationsReflectionsRotations/).